AI Insights · Timothy · April 2025
Top Educational Games on iOS in Oceania: Q1 2025
Explore the performance of the leading educational games on iOS in Oceania during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, educational games on iOS in Oceania experienced varied performance trends. Here’s a closer look at the top five apps, as captured by Sensor Tower's data.
Minecraft Education from Mojang saw its weekly downloads rise steadily, starting from around 4.1K at the beginning of January and peaking at 12K by the end of March. Despite a minimal weekly revenue, the app maintained a solid user base with active users fluctuating between 25K and 40K.
Reading Eggs - Learn to Read by Blake eLearning showed robust weekly revenue, reaching nearly $90K towards the end of March. Weekly downloads began at 2.8K and rose to a high of 5.4K in February. Active users consistently increased, ending the quarter at approximately 28K.
Lingokids - Play and Learn from Monkimun Inc saw weekly revenue stabilize around $20K to $26K. Downloads peaked early in the quarter with a high of 6K, before settling around 3K. Active users hovered between 8K and 11K.
Keiki Learning games for Kids by BENIPOL LIMITED maintained a consistent revenue stream, ending the quarter with $13K. Downloads ranged from 2K to 2.7K, with active users gradually increasing to 2.6K by the end of March.
ABCmouse 2: Kids Learning Game from Age of Learning, Inc. experienced an upward trend in both downloads and revenue post-launch in February. The app's revenue climbed to $2.8K, while downloads rose to 2.4K. Active users grew steadily, reaching 5.4K by the end of March.
For more detailed insights into the performance of these educational apps, visit Sensor Tower.